Biobank Atlas
Interactive world map of 44 verified global biobanks.

Game developer and CS student at Chapman University
I’m a computer science student at Chapman University who likes building things people interact with, from gameplay systems to web tools. Game development is where I find myself most interested. Coding a mechanic and watching it come together with the art and sound someone else made is amazing. Most of my games come from jams and hackathons, where programmers, artists, and sound designers turn an idea into something real in days. Outside of games, I’ve built internal tools and web apps, and I care about how they feel to use just as much.
Interactive world map of 44 verified global biobanks.
9-to-5 corporate bomb defusal. Survive the workday while defusing bombs and dodging office chaos.
Audio debugging tool for Unity that makes sound visible.
Winner, Entertainment track
10 projects
Interactive world map of 44 verified global biobanks.

9-to-5 corporate bomb defusal. Survive the workday while defusing bombs and dodging office chaos.

Atmospheric exploration game in Unreal Engine 5.

Audio debugging tool for Unity that makes sound visible.
Winner, Entertainment track

Inventory management AI agent.

Eerie puzzle game where you use electricity and light.

Grappling game where you collect presents while avoiding obstacles.

Slicing minigame where you cut up ingredients. Avoid the bombs!

August 2026 - Present
Orange, CA
June - August 2026
Seoul, South Korea
June - August 2023
Irvine, CA