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Daniel Oh
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Daniel Oh

Game developer and CS student at Chapman University

About me

I’m a computer science student at Chapman University who likes building things people interact with, from gameplay systems to web tools. Game development is where I find myself most interested. Coding a mechanic and watching it come together with the art and sound someone else made is amazing. Most of my games come from jams and hackathons, where programmers, artists, and sound designers turn an idea into something real in days. Outside of games, I’ve built internal tools and web apps, and I care about how they feel to use just as much.

Languages
  • C#
  • C++
  • C
  • Python
  • JavaScript
  • TypeScript
  • Luau
  • HTML
Engines & frameworks
  • Unity
  • Unreal Engine 5 (Blueprints)
  • Roblox Studio
  • Next.js
  • Node.js
  • Express.js
Tools
  • Git
  • Jira
  • Firebase
  • SQLite
  • Cloudflare Pages
  • Canva

All projects

10 projects

June - August 2026 · BasGenBio internshipSoftware

Biobank Atlas

Interactive world map of 44 verified global biobanks.

  • JavaScript
  • HTML
  • Leaflet
  • Cloudflare Pages
Biobank Atlas showcase clip of drilling down from a country to its biobanks on a world map
July 2026 · GMTK Game Jam 2026Game Dev

Bomb Co.

9-to-5 corporate bomb defusal. Survive the workday while defusing bombs and dodging office chaos.

  • C#
  • Unity
Bomb Co. gameplay clip of a pixel-art hand defusing bombs on an office desk
April - May 2026 · SoloGame Dev

The Darkroom

Atmospheric exploration game in Unreal Engine 5.

  • Unreal Engine 5
  • Blueprints
The Darkroom showcase clip of a player exploring a dim darkroom in Unreal Engine 5
April 2026 · PantherHacks 2026Game Dev / Software

Unity.wav

Audio debugging tool for Unity that makes sound visible.

Winner, Entertainment track

  • C#
  • Unity
Unity.wav overlaying audio source ranges, an emitter table, and a minimap on a Unity test scene
April 2025 · HacktechSoftware

Voltway

Inventory management AI agent.

  • JavaScript
  • Node.js
  • Express.js
  • SQLite
  • Gemini API
Voltway procurement dashboard
January 2025 · 9-day game jam, theme "Power"Game Dev

Lost in the Shadows

Eerie puzzle game where you use electricity and light.

  • C#
  • Unity
Lost in the Shadows gameplay clip of a dark puzzle level lit by powered light sources
December 2024 · 7-day game jam, theme "Momentum"Game Dev

Grapple Paws

Grappling game where you collect presents while avoiding obstacles.

  • C#
  • Unity
Grapple Paws gameplay clip of the player swinging through a 2D level on a grapple
November - December 2024 · Solo (code, art, sound)Game Dev

Slice N Stack

Slicing minigame where you cut up ingredients. Avoid the bombs!

  • C#
  • Unity
Slice N Stack gameplay clip of ingredients flying through the air and being sliced
September - November 2023 · 3-programmer teamSoftware

ConcertLink

  • JavaScript
  • Firebase
September - November 2022Software

HomeworkAid

  • JavaScript
  • Firebase

Experience

  1. Career Services Assistant · Fowler School of Engineering, Chapman University

    August 2026 - Present

    Orange, CA

    • Support the engineering school's career services lead with student career programming and outreach
    • Post announcements for newly opened internships and career workshops to engineering students
    • Design graphics and posters in Canva to promote career workshops and events
    • Staff the career services table, answering student questions on career resources
  2. Software Engineering Intern · BasGenBio

    June - August 2026

    Seoul, South Korea

    • Led development of Biobank Atlas, an internal map of 44 global biobanks for partnership research
    • Owned the full data pipeline: registry schema, multi-pass verification, and build-time transforms
    • Built a bilingual (EN/KO) frontend deployed on Cloudflare Pages behind a custom auth gate
    • Contributed to the company's upcoming corporate site in Next.js and TypeScript across 5 languages
  3. Intern · eKadence

    June - August 2023

    Irvine, CA

    • Proposed UX/UI improvements for eKadence's education workspace platform serving school districts, collaborating with other interns and staff to make the interface more student friendly
    • Researched and suggested features to help mentors and students connect more efficiently
    • Identified areas of the platform that could better support student use, then coordinated with programmers and managers to discuss changes